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Post by Shifty on Feb 2, 2014 17:14:46 GMT 9.5
In answer to Anita's question regarding Spell Specialization.Spell Specialization Select one spell. You cast that spell with greater than normal power. Prerequisites: Int 13, Spell Focus. Benefit: Select one spell of a school for which you have taken the Spell Focus feat. Treat your caster level as being two higher for all level-variable effects of the spell. Every time you gain an even level in the spellcasting class you chose your spell from, you can choose a new spell to replace the spell selected with this feat, and that spell becomes your specialized spell. Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different spell. Note the bolded portion of this quote. Spell specialization treats your caster level as two higher for level-variable effects of the spell. Neither Sleep, nor Deep Slumber has any level-variable effects aside from the duration of the spell. They both have a duration of 1 minute per level. So the only benefit of applying the feat to Sleep or Deep Slumber as a sixth level wizard is that it would put someone to sleep for 8 minutes instead of 6. Which is probably not going to make any difference at all. The feat is really designed for spells that have huge level-variable damage, like Fireball for example. A Fireball spell with Spell Specialization cast by a sixth level wizard would cause 8d6 damage rather than 6d6. Now, that makes a difference.
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